Saints and Seducers is one of the most popular creations on the Skyrim Creation Club for a variety of reasons. It's a callback to the Shivering Isles expansion for The Elder Scrolls IV: Oblivion, featuring the guardians of Mania and Dementia – well, they might not be the actual Daedra from Sheogorath's realm, but the bandits claiming to be Saints and Seducers do don their armor.
It's an addon that takes place all over Skyrim, eventually taking players to fight a rare kind of Daedric cultist in pursuit of answers. The creation introduces a huge variety of items (including unique armor and weapons), ingredients, materials, lorebooks, and even two new pets – plus, it's one of the easiest creations to start that's included with Skyrim Anniversary Edition.
How To Start Saints and Seducers
Saints and Seducers can theoretically begin as soon as the Dragonborn makes it to Whiterun, though there is some level of chance involved. In Whiterun and Windhelm Khajiit caravans take long rests before the next expedition. Head to either of these cities and look for a Khajiit caravan nestled right outside the city gates.
If your luck is good, there will be a Khajiit named Ri'saad offering his wares for coin in the caravan. Talk to Ri'saad and ask him about trouble with his carvan route, to which he will give the player a note to read. Reading this note begins the quest "Balance of Power", which leads into the final Saints and Seducers main quest "Restoring Order".
Saints, Seducers, and the Shivering Isles
The Saints and Seducers creation takes its name from the Golden Saints and Dark Seducers that call the Shivering Isles home. The Shivering Isles is the Oblivion plane belonging to Sheogorath, the Daedric Prince of Madness. The realm is split into two parts: Mania, which is guarded by Golden Saints, and Dementia, which is guarded by Dark Seducers.
The Golden Saints are anything but angelic, and the Dark Seducers are surprisingly caring (especially towards Beast races). The two Daedra are constantly at war with each other, but in the Saints and Seducers creation, the bandits who don their golden and darkened armor are targeting merchants and caravans along the roads – and they're being funded by a mysterious benefactor.
Unique Weapons And Armor
There are several new armor sets and unique weapons included with Saints and Seducers. The most notable new armor sets are the heavy Golden set and the light Dark Seducer set, each of which can be looted from dead bandits during the questline or crafted once the player learns how to craft Golden and Dark gear. There is also an Amber set and a Madness set, each with their own designs that call back to the Shivering Isles.
Alongside each new armor set are corresponding weapons, like the Golden Bow or the Dark Greatsword. When it comes to unique weapons, though, there are two main offerings in this creation: Nerveshatter, a Shock Damage sword, and the Sword of Jyggalag, wielded by the Daedric Prince of Order during the finale to the Shivering Isles DLC.
Other New Items
In addition to these new armor sets and weapons, Saints and Seducers adds a variety of clothing, materials, ingredients, scrolls, lorebooks, and other items that make it one of the most well-rounded creations available in Skyrim. Ingredients like Flame Stalks, Green and Purple Butterfly Wings, and Rot Scales are added as well as Madness Ore and Amber for Smithing.
The Arcane Blacksmith's Apron improves the smithing skill when worn, though it provides no defense. Three new bugs in jars are available to use as decorations, too – the Bliss Bug and Green and Purple Butterflies. The Soul Tomato, Mystic Venom, and a variety of new Spell Tomes and scrolls add up to an expansive creation with plenty for players to discover.
Questlines In Saints And Seducers
There are eight questlines introduced with Saints and Seducers, two of which are tied to the creation's main quest. The Balance of Power and Restoring Order quests have the player investigate a series of attacks on merchant caravans, while the other six quests are tied to new smithing recipes, pets, and unique items.
The quests Amber and Madness Smithing and Golden and Dark Smithing grant the player new blacksmithing recipes, and the two My Pet Elytra quests give players bug pets tied to the two halves of the Shivering Isles. The quests Nerveshatter and Staada's Quest reward the player with their eponymous sword and headpiece, respectively.
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